Players

A single player

One player by id.

GET
/v1/{game}/players/{id}

One player by id. Adds own_rank — the player's position on our own leaderboard — but only when you ask for it with ?rank=1 or ?include=rank. Players carry no external_rank.

Authorization

AuthorizationBearer <token>

The primary way to authenticate: Authorization: Bearer <api-key>. When a request also carries ?apiKey=, the header wins. We store only a SHA-256 hash of a key, never the key itself. To try the API with no account, use the public sample key eo_sample_public: one published key, shared by everyone, that reads a fixed sample of past matches within daily limits. For evaluation; our Terms apply.

In: header

Path Parameters

game*string

Game slug. cs2 is the only populated title today; an un-onboarded game 404s cleanly.

id*string

Resource identifier — either a UUID or the resource's human-readable slug, scoped to {game}. /v1/cs2/teams/natus-vincere and /v1/cs2/teams/019f23d1-fb5c-7987-b522-47c3a5e72111 address the same row, so you can go straight from a slug you already have without first looking up its id.

Slugs work on teams, players and tournaments. Matches have no slug, so a match id must be a UUID. Either way, an identifier that resolves to nothing returns 404 not_found.

A team or a player also answers to a slug it was renamed away from, as long as no current team or player holds that slug — so a link made before a rename keeps working. The row returned carries its current slug.

Query Parameters

include?"rank"

Set to rank to populate own_rank, this entity's current position on the 3-month leaderboard. ?rank=1 is an equivalent shorthand.

Off by default because it costs a window query over the whole board (roughly 30–120ms) that most callers don't want to pay per request. Without it own_rank is null — which means "not requested", not "unranked". An entity below the ranking sample floor is also null.

Value in

  • "rank"
rank?string

Set rank=1 (or include=rank) to compute own_rank, our leaderboard position for this player. It runs a trailing-3-month window query over match stats, so it is opt-in — omit it and own_rank returns null (the window is skipped).

Response Body

application/json

application/json

application/json

application/json

curl -X GET "https://example.com/v1/cs2/players/019f2858-e253-7f3d-bdff-bc7738bd1036"
{  "data": {    "id": "019f28e1-e6ae-7032-8255-4c7e26548918",    "game_id": "019f23d1-fb5b-7d24-935d-e4d68f6f565a",    "slug": "decenty",    "nickname": "decenty",    "real_name": "",    "nationality": "BR",    "role": "Lurker",    "team_id": "019f2858-e253-7f3d-bdff-bc7738bd1036",    "created_at": "2026-07-03T16:48:41.138416Z",    "updated_at": "2026-07-25T23:06:56.921667Z",    "own_rank": 95  }}
{  "error": {    "code": "not_found",    "message": "not found",    "request_id": "019f3d18-c15f-7319-81a7-343e8a80a578"  }}
{  "error": {    "code": "not_found",    "message": "not found",    "request_id": "019f3d18-c15f-7319-81a7-343e8a80a578"  }}

{  "error": {    "code": "rate_limited",    "message": "rate limit exceeded",    "request_id": "019f3d18-c15f-7319-81a7-343e8a80a578"  }}