Per-map scores for one match
Map-by-map results (half/overtime splits included when known), ordered by map number.
Map-by-map results (half/overtime splits included when known), ordered by map number. Unknown match id yields an empty list. Enveloped: {"data": [MapResult, ...], "meta": {...}} (not cursor-paginated; next_cursor is null). Already fetching the match? ?include=maps on GET /v1/{game}/matches/{id} returns this inside that response, in the same request (several at once: include=maps,stats,depth).
The primary way to authenticate: Authorization: Bearer <api-key>. When a request also carries ?apiKey=, the header wins. We store only a SHA-256 hash of a key, never the key itself. To try the API with no account, use the public sample key eo_sample_public: one published key, shared by everyone, that reads a fixed sample of past matches within daily limits. For evaluation; our Terms apply.
In: header
Path Parameters
Game slug. cs2 is the only populated title today; an un-onboarded game 404s cleanly.
Resource identifier — either a UUID or the resource's human-readable slug, scoped to {game}. /v1/cs2/teams/natus-vincere and /v1/cs2/teams/019f23d1-fb5c-7987-b522-47c3a5e72111 address the same row, so you can go straight from a slug you already have without first looking up its id.
Slugs work on teams, players and tournaments. Matches have no slug, so a match id must be a UUID. Either way, an identifier that resolves to nothing returns 404 not_found.
A team or a player also answers to a slug it was renamed away from, as long as no current team or player holds that slug — so a link made before a rename keeps working. The row returned carries its current slug.
Response Body
application/json
application/json
application/json
application/json
application/json
curl -X GET "https://example.com/v1/cs2/matches/019f2858-e253-7f3d-bdff-bc7738bd1036/maps"{ "data": [ { "id": "01a0b16f-3db8-730c-b5a9-b71b7d6a057d", "match_id": "01a0a3e2-96a5-7a9f-8af2-fae0f1a7d678", "map_number": 1, "map_name": "de_inferno", "score_a": 13, "score_b": 3, "first_half_a": 10, "first_half_b": 2, "second_half_a": 3, "second_half_b": 1, "overtime_a": null, "overtime_b": null, "first_half_side_a": "ct", "status": "played", "rounds_played": 16, "started_at": "2026-09-17T21:35:38Z", "created_at": "2026-09-17T22:14:36.269238Z", "updated_at": "2026-09-19T13:58:54.417874Z" }, { "id": "01a0b2b1-b3f2-77ca-b5aa-cfad1447e816", "match_id": "01a0a3e2-96a5-7a9f-8af2-fae0f1a7d678", "map_number": 2, "map_name": "de_mirage", "score_a": 13, "score_b": 2, "first_half_a": 11, "first_half_b": 1, "second_half_a": 2, "second_half_b": 1, "overtime_a": null, "overtime_b": null, "first_half_side_a": "t", "status": "played", "rounds_played": 15, "started_at": "2026-09-17T22:29:11Z", "created_at": "2026-09-18T04:06:50.042061Z", "updated_at": "2026-09-19T13:58:54.417874Z" } ], "meta": { "count": 2, "next_cursor": null }}{ "error": { "code": "match_merged", "message": "this match id was merged into 01a0d06b-4e06-7e01-905d-7384ae3c7ce1; use that id", "request_id": "01a12d10-6b2e-7d3a-9a4f-2c1d0e9b8a77" }}{ "error": { "code": "not_found", "message": "not found", "request_id": "019f3d18-c15f-7319-81a7-343e8a80a578" }}{ "error": { "code": "not_found", "message": "not found", "request_id": "019f3d18-c15f-7319-81a7-343e8a80a578" }}{ "error": { "code": "rate_limited", "message": "rate limit exceeded", "request_id": "019f3d18-c15f-7319-81a7-343e8a80a578" }}Pre-match roster snapshots for a match GET
Each team's listed roster as it stood in the 48 hours before the match, oldest snapshot first within each team.
Round-by-round team stats for one match GET
Per-team, per-round CS2 breakdown — two rows per round (one per team): side, win, economy, equipment, opening duels, trades, clutches, bomb events, KAST, utility.