V1GameTournamentsIdTeams

A tournament's participating teams (and seeds, when known)

Participants ordered by seed then name. Seed is null until bracket data is sourced. Unknown tournament yields an empty list. Enveloped `{"data": [TournamentParticipant, ...], "meta": {...}}` (not cursor-paginated).

GET
/v1/{game}/tournaments/{id}/teams

Participants ordered by seed then name. Seed is null until bracket data is sourced. Unknown tournament yields an empty list. Enveloped {"data": [TournamentParticipant, ...], "meta": {...}} (not cursor-paginated).

Authorization

AuthorizationBearer <token>

Primary auth (live). Authorization: Bearer <api-key> — the header takes precedence over the query fallback. The raw key is hashed (SHA-256, hex) and looked up in api.keys.key_hash; the raw value is never stored.

In: header

Path Parameters

game*string

Game slug. cs2 is the only populated title today; an un-onboarded game 404s cleanly.

id*string

Resource identifier. UUID today; slug-or-UUID (TARGET) — a human slug (e.g. navi, s1mple) resolves to the same row, scoped to {game}.

Response Body

application/json

application/json

application/json

curl -X GET "https://example.com/v1/cs2/tournaments/018f9c7e-8b2a-7e3d-9f10-2a4b6c8d0e1f/teams"
{  "data": [    {      "team_id": "810007d0-bec5-486c-b5d1-28fcd8a079ba",      "name": "string",      "short_name": "string",      "seed": 0    }  ],  "meta": {    "count": 0,    "next_cursor": "string"  }}
{  "error": {    "code": "not_found",    "message": "not found",    "request_id": "018f9c7e-8b2a-7e3d-9f10-2a4b6c8d0e1f"  }}
{  "error": {    "code": "not_found",    "message": "not found",    "request_id": "018f9c7e-8b2a-7e3d-9f10-2a4b6c8d0e1f"  }}